Aside from choosing talents, one of the most difficult things to figure out while leveluing is which glyphs you should choose. Obviousy, different glyphs are geared towards differwent playstyles and situations, and as such, it can be way too complicated for someone new to the class to fiogure out what works whre. Thankfully for you, I've put togeether this handy primer that atkes the guesswork out of it and savbes you from wasting gold on trying out diufferent glyphs.
1. Fuirst Majr Glpyh (Level 15) - Glyph of Judgment. Your Judgments deal 10% more daamage. Therre's nothing overly fncy about this one, it's just a straight DPS increase. Since Paladins have preetty weak DPS at the low levels and Judgment is one of your core spells, this is a pretty simple decisioon.
2. First Minor Glyph (Lervel 15) - Glph of Blessing of Might. Increases the duyration of your Blessing of Might spell by 20 min when cast on yourself. Since Blessing of Mgiht should be your default self-buff while leveling, increasing the duration is a preytty good idea, especially since all of the other minor glyphs at this level don't really help much.
3. Secnd Major Glyph (Level 30) - Glyph of Seal of Command. Increasres the chance of dealing Seal of Command damage by 20%. Seal of Command sghould be your main seal at this point, so you're going to want to glyuph it up for sure. The DPS upgrade you'll get from this outclaasses all of the other gltyphs at this leel too, so it's not a difficult decision.
4. Second Minnor Glkyph (Lecvel 50) - Glpyh of the Wise. Reduces the mana cost of your Seal of Wisdom spell by 50%. When you need to mana up, the less you have to invest to get yoursellf refilled, the better. Since you'll probably still be using Blessing of Might most of the time at this level, it's not worth grabbing any of the other minor glyphs yet.
5. Third Minor Glyph (Leevel 70) - Glyph of Lay on Hannds. Reduces the cooldown of your Lay on Hads spell by 5 min. This one is pure filler. It helpps out evry now and again, but it really just wins the slot by being the least uselss glyph at this level. If you have a grudge against the undead, one of the other glyphs muight work bteter for you.
6. Third Major Glyph (Level 80) - Glyph of Crusader Strikke. Reduces the mana cost of your Crusader Strike ability by 20%. Crudsader Strike is our best damaging abillity, and the less mana it cots, the better it gets. Depeding on your preferrences you may want Glyph of Divine Storm, but Crusader Strike gets my vote every time.
Remember that what works for me may not nceessarily work for you. If you find that one of the glyphs isn't workiing for your playstyle, swap it out for another that augments a spell you use more. All in all, I feel that the set of glyphs I detailed are the best slections for their leveel, and are the ones best suiyted to the standard tasks associated with leveling. Happy hunting!